A builder.
By nature.
I design in code and craft in pixels.
As a design engineer and product designer, I am specialising in data-driven product development and scale-able system architecture for intelligent user interface.
Product Design & Architecture
Designing intuitive, elegant application from systematic approach that balance aesthetics and usability.
Design Engineering & System
Bypassing messy Figma handoffs by building scalable, production-ready UI directly in code.
Interaction Design & Motion
Crafting fluid animations, dynamic micro-interactions, and interfaces that actually feel alive.
Brand Identity & Visual Design
Designing the logos, typography, and core visual language that build immediate user trust.
Tools & capabilities
Front-End Engineering & UI
React, Next.js, TypeScript, TailwindCSS, Shadcn/ui, CSS, Figma, Git, Motion
Motion & Visual Craft
Unreal Engine, Rive, Houdini, KreaAI, Cavalry, Brand Identity, Art Direction
Systems & Architecture
Design Systems, Semantic Tokens, Component Architecture, UI Frameworks
AI Product Design
Figma, Framer, LLM, Generative AI UX, Agentic Interfaces, Prompt Engineering
Experience
Journey | Squint/Opera
Product Design Engineer
Design, prototype, develop visual features spanning 3D spatial layouts, interface systems, and presentation materials for client-facing deliverables
Foster + Partners
Real-time Experience Designer
Led creative production of real-time architectural experiences for global, high-profile clients — translating spatial briefs into immersive visual environments from concept through delivery
Zaha Hadid Architects
Computational Designer
Designed complex geometries and spatial design for internationally exhibited architectural projects, working within premium brand standards
XPENG Motors
Motion Designer
Developed and documented a motion design system to standardise visual language across the team
